Store Preparations

It’s been a busy week but today is a Swedish holiday. I’m going over to a friend’s for barbecuing later, but I have still had some time for game dev. I started implementing the store system which of course facilitates one of the core mechanics for replayability which in turn is perhaps the most important aspect of the game.

It is still not possible to buy anything, but there is a system in place so that I can easily add new items and most of the interface is there for the interaction.