Turns out it’s a bit trickier making a game engine than we first hoped, even when basing it off an existing one. As a result it’s a bit hard to play around with different designs and ideas as was our initial vision for the game. As a result, I decided to prototype the second level in Multimedia Fusion 2, a tool I’m familiar with and can play around with easily.
The result is a prototype which I have been able to use to discuss level design with team mates and testers.
Download the prototype (PC): Bana 2 (Level 2)