Sneaky tweaky

Found some time today to tweak and explore this prototype a bit more today. Looking much better if I may say so myself, and is much closer to what I imagined from a game system perspective. :)

Except for having tweaked visuals into a more coherent and attractive look and fixing bugs plus expanded on schedule functionality, the environment is much more like the real deal now. I have been basing a height map off a real map.