So I recently came to think of this project again as I was attending this year’s global game jam (where me and said person made Enbarr mac Lir). I just so happens that my friend liked the project and tested it a lot for me. As a result I though I should rename it to something that is copyright infringement, change all borrowed sprites and sounds and honor my friend by letting him pick or inspire the new name. : )
How far I got
As usual, this project has eventually fallen out of my workflow due to having too many other things to work on. I though I should post some images from the stages of Armoryman, Bioman and Reaperman anyway. Is suppose I could upload the game as is if someone would be interested in trying it out… we’ll see. : )
Master Candidates
Here are the candidates for the robot masters of my Megaman-esque fan remix. The previously considered “Slamman” has been replaced by the conceptually stronger “Psychoman”. From top left: Armoryman, Chefman, Bioman, Psychoman, Voodooman, Reaperman, Vikingman and finally Anti-man.
Armoryman Concept
I made this slightly refind concept art of my most implemented robot master so far, Armoryman as well as one of my favourites Voodooman.
Progress and Issues with Armoryman
The level I’m initially focusing on is progressing well. However, I recently ran into some issues related to the Multimedia Fusion engine. I’m just to solving after years of Clickteam hassle though, so I’ll figure it out. I have a habit of making backups these days.