I have returned from another business trip to Spain. This one was very busy and I only had very little time to work on my own projects. I did however have the time to fix the crash bug caused by drawing on top of physics components. This was a compromise so the position correction is now much slower. I am planning to design for this in the game by adding that things get frozen if the user draws on top of them. I also had the time to let some of my project colleagues try the game. They seemed to like it a lot. : )