I have returned to Solid Climber after having worked on my web tool Ztinker for awhile. Getting back to my old code I become what any good hacker should be, confused. Very confused. I didn’t take too long to get back on track and realize how weirdly I’ve been solving things though. I left the project while adding the final major feature, quests. In my latest update I managed to get quest progress to update according to which quest it was and other related values, such as difficulty and reward according to level, to work. The next step is to add a lot of various quests and design the listeners for these quests to record progression. The player should also be able to unlock new quests by buying them from the store, which requires some updates to how the store works… Going to be cool nevertheless. : )