Photogenic generation

Have spent some time working on the race track generation and I must say that I’m pretty happy with where it’s going. Given a seed, a track size and a list of list of instructions on what a piece of the track may look like, the generator can create a feasible race track. The track chunk instructions are in themselves fairly flexible and it’s easy to create new ones. This means that the game can now create a LOT of different track variations.