We made a poster where one can read all there is to know about Servoball. : )
We took some images in order to explain the semi-digital Fussball solution. Below is the interior, what it looks like after setup and the control mapping.
We are making an electrified version of a the classical Fussball game. This is within the context of the course Physical Computing at the Interaction Design master, Chalmers, Gothenburg. : )
We call it ServoBall, because it’s Fussball with servos.