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Game development is an ever growing industry. To use modern frameworks is essential for todays developers if they are to keep up with the advancements in technology and understand the next-generation platforms. In this report we describe an attempt to develop a game from a conceptual idea into a functional product. It also describes the problems we encountered when using Microsoft’s game development framework XNA Game Studio and how they were solved. The report will show that using a flexible work process could be vital for success.